Tournament - The Tarkatan War Kamp Flaming Skull Background Interaction will no longer be visible before it is available to be used.Adjusted the first time kompletion rewards for Brutal Difficulty.Added additional Tag & Ko-op Tower Platforms that may appear.Added additional possible rewards to Bonus Character Rewards for Tower completion.Added more detailed “where to get” information to many items that are rewarded in Towers of Time.Added a new Team Raid gameplay mode, which can appear on a Premier Tower Platform.Added a 9th Tower Platform and reorganized the layout of the Platforms.Added a completion indicator for each character’s Severed Head.The Recipe for Cleft of the One Being Gear now displays the correct item name.Added new Nether Forge Recipes for players to discover.Added new Timed Chests which can appear during special events.Fixed several rare online desync causes.Added vibration support for the Nintendo GameCube controller.Reworked the Store to display more items at once and added bundles as a possible item type.Accessibility Settings have been added to the First Time User Experience.Most regular jumping attacks now also cause their reactions to have an increased victim region.Fixed an issue that could cause hitting an opponent performing Breakaway with more than one attack to do some unscaled damage.Hits that connect with an opponent's armor while they are performing a Breakaway will now show up on the combo counter.The input for Breakaway now has a small buffer window before the first available frame.Fixed an issue that could cause a character to turn in the wrong direction briefly after getting up from certain knockdowns.Fixed several visual issues with when various projectiles were being reflected.The Flawless Block cooldown window after entering block can no longer be circumvented after you successfully blocked something & continued to hold the block button or quickly input another action before blocking.Fixed a bug that prevented a Flawless Block from being possible if you released the block button without blocking an attack input no other action before the Flawless Block attempt.Control configuration will now work correctly for all players in a Group Battle or Tag Battle Tower.Removed the ability for some characters to prolong the Fatality input timer under rare circumstances.
Mk 11 for switch update#
Added a visual indicator when you have new items available within the Kustomization menus.
Mk 11 for switch Offline#
Added a third Tournament Variation for all characters, which can be used in Kombat League, offline Tournament mode and any match with Kompetitive mode enabled.
This is one of the most practical drive pedals we’ve seen lately.Please see below for update notes from the 10/8/19 Nintendo Switch Mortal Kombat 11 update: It’s great for enhanced clean tones with just a bit of grit, as well as textures that can give you the sense of playing through two amps at once. There’s quite a range of gain available, but what is special here is the Balance knob, which blends dry and driven sounds to mix articulation and pick attack in with the dirt. The top row of knobs offers Bass, Middle and Treble EQ knobs that never get extreme but provide classy tonal options to match the sound to your amp, dial in a little treble or mid-boost, or tighten up the low-end. Logically laid out knobs with clear white-on-black graduation markings all around make it easy to dial in tones and recall favourite settings. But its core function remains the same – which is to provide transparent amp-like overdrive. This new iteration of the SexyDrive MkII perhaps should have been labelled as a MkIII because it’s lost its battery power capability and has its footswitch in a different position, among other changes.